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Axia Studios

Axia Record Arm

To send audio from any of the Axia consoles [Main Studio, Production Studio, or News Booth] it is necessary to arm the tracks you wish to record. This is done by sending each source you wish to record to Program 4 or the record bus. This will need to be done for all board channels which you wish to record with the default record channel on the host computer.

  • If you do not have any faders with "Program 4" selected, you will NOT get audio in Audition's default channel.
  • The FM and webstream broadcast is ALWAYS "Program 1."

If you wish to send particular audio to WSUM broadcast and stream, but not record it in your own recording, do not arm that channel! It is always easy to remove silence from your recording later in Audition, or as the addage goes, "Fix it in Post!"

Update:  There are now multiple channels of audio coming from the console into the host computers.  In the audio control panel in Windows, one will see as many as 8 stereo channels of audio arriving at the host computer labeled as "Axia Wave 01, Axia Wave 02, etc..."   The default channels as they arrive at the computer from the console are as follows:

  • Axia Wave 01 = Program 1 (ALWAYS THE FM BROADCAST AND WEBSTREAM IN THE MAIN STUDIO!!!!)
  • Axia Wave 02 = Program 2
  • Axia Wave 03 = Program 3
  • Axia Wave 04 = Program 4 (Default Record Channel)
  • Axia Wave 05 = Aux A
  • Axia Wave 06 = Aux B
  • Axia Wave 07 = Aux C
  • Axia Wave 08 = Aux D

In order to assign audio to the aux channels on the Axia consoles, select the OPTIONS button on the channel you want to send, then on the right hand side of the mixer, press the AUX SENDS button.  The control knobs for each option are at on the back riser of the console.  Note that the knobs can also be pressed as a button to select the channel feed as PRE (fader position does not affect the level of the channel to the feed) or  POST (fader position on the console is used in the feed to AUX.) Pre is useful for re-editing levels and fades on sources after the show in order to tweak the final show or for feeding into effects units.